final key interactive


"Make it breathe."

want to work as an
animator?

We're a small startup studio in the pre-launch phase, which means your voice will help shape the project. If that is something that excites you, we'd love to hear from you.

Whether you've shipped a AAA blockbuster or a solo indie passion project, what matters most to us is craft, curiosity, and care for the player. We're committed to building an inclusive team where different perspectives work together to make the best games. We encourage you to apply even if you don't tick every box. We're hiring for potential and passion, not just a perfect resume.

Your role

  • Define the visual style of the game’s animations

  • Create gameplay animations for stylized characters, creatures and props

  • Work closely with game designers and artists to keep a cohesive creative vision

  • Contribute  ideas and feedback to help improve gameplay feel and player experience


requirement

  • Strong knowledge of working in Blender 5.1

  • Experience rigging and animating humanoid characters, creatures and props

  • Excellent understanding of the 12 principles of animation


bonus Skills

  • Passionate about action or RPG games, with hands-on experience creating or playing them

  • You have experience with cinematic or narrative-focused animation

  • Ability to rig, skin, and animate directly in Unreal Engine 5 using Control Rig and related in-editor tools.

overall 
REQUIREMENT 
for all 
positions

  • Fluent in english

  • Plan and manage your own work

  • Excellent communication skills

  • Open to giving and receiving constructive feedback

  • Enjoy working in a close-knit team together with other disciplines

what
we 
offer

  • Hybrid working (flexible 50/50 mindset)

  • 35-hour work week

  • Stockholm office

  • Pension & Health Insurance

  • Wellness grant

SEND IN APPLICATION

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